Skills are as follows:
Mighty Guard-5,000 gil (puts up shell, protect, and NulAll Magic)
Steal-4,000 gil (steal one item from your opponent)
Use-4,000 gil (use an item that you have stolen from your opponent)
Lancet-6,000 gil (absorb HP and MP from an opponent)
Obtain-3,000 gil (use against opponent to obtain a rarer item)
Mug-8,000 gil (allows you to steal rarer items while inflicting opponent with damage)
Pray-2,000 gil (allows your character to gain back some HP)
Copycat-5,000 gil (allows you to copy the move your opponent used last turn)
Spare Change-1,000 gil (allows you to attack using money)
Dark attack-3,000 gil (allows you to inflict darkness on opponent for 3 turns)
Sleep attack-3,000 gil (allows you to inflict sleep for 3 turns)
Silence attack-3,000 gil (nulls opponent's use of magic for 3 turns)
Dark Buster-2,000 gil (darkness inflicted for 1 turn-ALWAYS)
Sleep Buster-2,000 gil (sleep inflicted for 1 turn-ALWAYS)
Silence Buster-2,000 gil (silence infliced for 1 turn-ALWAYS)
Triple Foul-10,000 gil (inflicts sleep, silence, darkness, and poison for 3 turns)
Zombie attack-6,000 gil (inflicts zombie and curse on opponent for 3 turns)
Auto med-5,000 gil (automatically uses meds to counterract ailments)
Auto Life-5,000 gil (revives character +5000 HP if character is KO'd)
Delay-3,000 gil (delay opponent for two turns)
Delay attack-2,000 gil (Delay opponent by one turn)
Flee-2,000 gil (escape from battle)
Reflex-2,000 gil (raise magic defense and physical defense)
Aim-2,000 gil (used to increase one's accuracy)
Cheer-2,000 gil (raises magic attack and physical attack)
As time progresses, more skills and how to get them will be obtained. Continue to check and feel free to e-mail
any of the staff if you have questions or comments.